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mcp/skillhub

Godot MCP Server

by satelliteofloveio.github.satelliteoflove/godot-mcpv4.1.11

MCP server that gives AI assistants eyes and hands in the Godot editor: scene editing, input injection, deterministic game-time control, and live runtime state for agent-driven playtesting

173Node.jsstdioofficial registry

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freshness

Active23d ago

Install Godot MCP server

Install in Claude Code

claude mcp add godot -- npx -y @satelliteoflove/godot-mcp

Configuration

VariableRequiredSecretDescription
GODOT_HOST——Override the host used to reach the Godot editor bridge (e.g. for WSL2 or remote setups). Auto-detected when unset.
GODOT_MCP_READ_ONLY——Set to 1 (or true) to register only read-only observation tools: no scene/node/animation edits, no game control, no input injection. Same as the --read-only flag.

Freshness

Active — last maintenance signal 23d ago. The newest of the signals below sets the band.

  1. Last commit (default branch)

    2026-09-16 · 23d ago · GitHub

  2. Latest release

    2026-08-27 · 43d ago · GitHub · godot-mcp-v4.1.11

  3. Package published

    no data · npm/PyPI

  4. Registry entry updated

    2026-08-27 · 43d ago · official registry · v4.1.11

FAQ

›How do I install the Godot MCP server in Claude Code?

Run: claude mcp add godot -- npx -y @satelliteoflove/godot-mcp. For Cursor, VS Code, Claude Desktop and Windsurf, use the install tabs above.

›Does Godot require an API key?

No required environment variables are declared in its published metadata.

›Can I use Godot as a remote (hosted) MCP server?

No hosted endpoint is published; it runs locally over stdio.

›Is Godot in the official MCP registry?

Yes, as io.github.satelliteoflove/godot-mcp.

Alternatives to Godot

Other gaming MCP servers.

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