Steam MCP Server
by playtide-studiosio.github.Playtide-studios/steam-mcpv0.2.8
Steam market intelligence MCP server for game developers: app search, trends, reviews, news.
context tax
pending
security
pending
cold start
pending
freshness
pending
Our reading of Steam, from the data
Steam is a gaming MCP server from playtide-studios, listed in the official MCP Registry.
We haven't measured its tool list yet, so its token cost is unknown.
With 1 GitHub stars it ranks #150 of 428 gaming servers we index.
It runs locally on your machine over stdio.
Install Steam MCP server
Install in Claude Code
claude mcp add playtide-steam -- uvx playtide-steam-mcpInstall in Cursor
{
"mcpServers": {
"playtide-steam": {
"command": "uvx",
"args": [
"playtide-steam-mcp"
]
}
}
}Add to ~/.cursor/mcp.json (global) or .cursor/mcp.json (project).
Install in Claude Desktop
{
"mcpServers": {
"playtide-steam": {
"command": "uvx",
"args": [
"playtide-steam-mcp"
]
}
}
}Settings → Developer → Edit Config (claude_desktop_config.json), then restart.
Install in VS Code
{
"servers": {
"playtide-steam": {
"type": "stdio",
"command": "uvx",
"args": [
"playtide-steam-mcp"
]
}
}
}Add to .vscode/mcp.json in your workspace.
Install in Windsurf
{
"mcpServers": {
"playtide-steam": {
"command": "uvx",
"args": [
"playtide-steam-mcp"
]
}
}
}Add to ~/.codeium/windsurf/mcp_config.json.
Configuration
| Variable | Required | Secret | Description |
|---|---|---|---|
| STEAM_MCP_BACKEND_URL | — | — | Override the companion backend base URL. Defaults to the Playtide hosted beta (https://api.playtide.dev). |
| STEAM_MCP_AUTO_UPDATE | — | — | Set to 0 to disable the boot-time update check against the vendor update channel. |
| STEAM_MCP_UPDATE_ORIGIN | — | — | Pin a different update channel URL. |
Freshness
Not enough public signals yet to judge maintenance.
Last commit (default branch)
2026-10-13 · 5d ago · GitHub
Latest release
2026-10-13 · 5d ago · GitHub · v0.2.7
Package published
no data · npm/PyPI
Registry entry updated
2026-10-13 · 5d ago · official registry · v0.2.8
How it compares in Gaming
Against the most-starred gaming servers we index. Token cost is per model turn, measured from each server's live tool list.
| Server | Stars | Tools | Tokens / turn | Freshness | Runs |
|---|---|---|---|---|---|
| Steam (this) | 1 | — | not measured | — | local |
| Godot | 6,152 | — | not measured | Slowing | local |
| Unity | 4,494 | — | not measured | Active | local |
| Unity | 1,936 | — | not measured | Maintained | — |
| Gearboy | 1,219 | — | not measured | Active | local |
| Unreal Engine | 958 | — | not measured | Active | local + hosted |
FAQ
›How do I install the Steam MCP server in Claude Code?
Run: claude mcp add playtide-steam -- uvx playtide-steam-mcp. For Cursor, VS Code, Claude Desktop and Windsurf, use the install tabs above.
›Does Steam require an API key?
No required environment variables are declared in its published metadata.
›Can I use Steam as a remote (hosted) MCP server?
No hosted endpoint is published; it runs locally over stdio.
›Is Steam in the official MCP registry?
Yes, as io.github.Playtide-studios/steam-mcp.
Sources and method
- Official MCP Registry entry
- updated 2026-10-13
- GitHub repository
- fetched 2026-10-19
- Package registry (npm / PyPI)
- listed
- Last checked against all sources
- 2026-10-19
The description, packages and links come from the maintainer's own published metadata. Token cost, security signals, freshness and the reading above are MCPSkillHub's own measurements; see the methodology. Spot an error? Request a correction or claim the listing.
Alternatives to Steam
Other gaming MCP servers.