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Patina Unity MCP Server

by taygunsavasio.github.taygunsavas/patina-unity-mcpv1.2.1

Control the Unity Editor via a local server and C bridge: scenes, GameObjects, prefabs, assets, scripts, console, tests and build settings.

4Node.jsstdioofficial registry

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Active13d ago

Install Patina Unity MCP server

Install in Claude Code

claude mcp add com-taygunsavas-patina-unity -- npx -y com.taygunsavas.patina-unity-mcp

Freshness

Active — last maintenance signal 13d ago. The newest of the signals below sets the band.

  1. Last commit (default branch)

    2026-09-26 · 13d ago · GitHub

  2. Latest release

    2026-09-01 · 39d ago · GitHub · v1.2.1

  3. Package published

    no data · npm/PyPI

  4. Registry entry updated

    2026-09-01 · 38d ago · official registry · v1.2.1

FAQ

›How do I install the Patina Unity MCP server in Claude Code?

Run: claude mcp add com-taygunsavas-patina-unity -- npx -y com.taygunsavas.patina-unity-mcp. For Cursor, VS Code, Claude Desktop and Windsurf, use the install tabs above.

›Does Patina Unity require an API key?

No required environment variables are declared in its published metadata.

›Can I use Patina Unity as a remote (hosted) MCP server?

No hosted endpoint is published; it runs locally over stdio.

›Is Patina Unity in the official MCP registry?

Yes, as io.github.taygunsavas/patina-unity-mcp.

Alternatives to Patina Unity

Other gaming MCP servers.

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