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Agent Skill

Unreal Cpp Gameplay skill

unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsskills/unreal/unreal-cpp-gameplay/SKILL.md

Write Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.

2.7kApache-2.0

always on

105 tokname + description

once used

1,398 tokSKILL.md body

bundled files

14 KB

repo stars

2.7kGitHub

Install the Unreal Cpp Gameplay skill

Skills CLI (Claude Code, Codex, Cursor and others)

npx skills add https://github.com/gamedev-skills/awesome-gamedev-agent-skills --skill unreal-cpp-gameplay

Claude Code, by hand (all projects)

git clone --depth 1 https://github.com/gamedev-skills/awesome-gamedev-agent-skills.git /tmp/awesome-gamedev-agent-skills
mkdir -p ~/.claude/skills
cp -R /tmp/awesome-gamedev-agent-skills/skills/unreal/unreal-cpp-gameplay ~/.claude/skills/unreal-cpp-gameplay

For one project only, copy the folder into .claude/skills/ in that project instead. The agent picks it up when a task matches its description.

What it costs your context

Agent Skills load in three steps. Tokens counted with the o200k tokenizer; your model's count will differ a little.

WhenWhat loadsCost
Every sessionName and description105 tok
When the agent uses itThe SKILL.md instructions1,398 tok
Only if opened1 bundled files (4 KB)varies

Until it is used, unreal-cpp-gameplay costs about 13× less than the median MCP server we measured (1,363 tokens on every turn). Installing all 75 skills from gamedev-skills/awesome-gamedev-agent-skills would load 6,712 tokens of descriptions. Skills vs MCP study

Checks

Our checks found nothing to flag: it follows the Agent Skills specification's naming and size guidelines and doesn't pipe downloads into a shell.

Checked 2026-10-22 · method

What's inside

The headings of its SKILL.md. Read the full file on GitHub.

  • Unreal C++ Gameplay
  • When to use
  • Core workflow
  • Patterns
  • 1. Minimal Actor class (header + source)
  • 2. GameMode wiring its default classes
  • 3. Module dependency in Build.cs
  • Pitfalls
  • References
  • Related skills

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