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Agent Skill

Ulw Research skill

ulw-researchcode-yeongyu/oh-my-openagentpackages/omo-senpi/skills/ulw-research/SKILL.md

Runs maximum-saturation research with a cooperating team, claim-graph gating, and a cited, QA'd deliverable. Use when the user explicitly asks for research or a deep investigation, including any 'ulw' research wording.

70k

always on

51 tokname + description

once used

13,485 tokSKILL.md body

bundled files

215 KB

repo stars

70kGitHub

Install the Ulw Research skill

Skills CLI (Claude Code, Codex, Cursor and others)

npx skills add https://github.com/code-yeongyu/oh-my-openagent --skill ulw-research

Claude Code, by hand (all projects)

git clone --depth 1 https://github.com/code-yeongyu/oh-my-openagent.git /tmp/oh-my-openagent
mkdir -p ~/.claude/skills
cp -R /tmp/oh-my-openagent/packages/omo-senpi/skills/ulw-research ~/.claude/skills/ulw-research

For one project only, copy the folder into .claude/skills/ in that project instead. The agent picks it up when a task matches its description.

What it costs your context

Agent Skills load in three steps. Tokens counted with the o200k tokenizer; your model's count will differ a little.

WhenWhat loadsCost
Every sessionName and description51 tok
When the agent uses itThe SKILL.md instructions13,485 tok
Only if opened2 bundled files (15 KB)varies

Until it is used, ulw-research costs about 27× less than the median MCP server we measured (1,362 tokens on every turn). Installing all 60 skills from code-yeongyu/oh-my-openagent would load 5,128 tokens of descriptions. Skills vs MCP study

Checks

  • The instructions are over 5,000 tokens, the Agent Skills specification's guideline for SKILL.md.

Checked 2026-10-22 · method

What's inside

The headings of its SKILL.md. Read the full file on GitHub.

  • ULW-RESEARCH — Team-First Maximum-Saturation Research
  • Activation
  • How this maps to omo-senpi
  • Authority while active
  • Success criteria
  • Epistemic instrumentation
  • Phase 0 — Scope solo, organize the brief
  • Run it as a loop, and journal in real time
  • Deliverable lane, format, and the empty-info interview
  • Phase 1 — Stand up the team (DEFAULT composition)
  • Team lifecycle — one team, or a sequence, decided by scale and precision
  • Member brief contract
  • Phase 2 — Saturation wave
  • Phase 3 — Expand and debate until convergence
  • Excursions — dive deep on a new find, then surface back out
  • Phase 4 — Verify contested claims by running code
  • Phase 4b — Lock non-code claims through the claim graph
  • Phase 5 — Synthesize
  • Phase 6 — Final materials, then teardown
  • The delivery gates — every gate for the QA tier must PASS, in order

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