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mcp/skillhub

Agent Skill

Steam Publish skill

steam-publishgamedev-skills/awesome-gamedev-agent-skillsskills/workflows/steam-publish/SKILL.md

Publish or update a game on Steam with Steamworks and SteamPipe: configure depots and packages, upload builds with steamcmd, set a build live on a branch, and run the release checklists. Use for Steam publishing, app_build.vdf/steamcmd uploads, depots, beta branches, or a store page release.

2.7kApache-2.0

always on

71 tokname + description

once used

2,678 tokSKILL.md body

bundled files

21 scripts

repo stars

2.7kGitHub

Install the Steam Publish skill

Skills CLI (Claude Code, Codex, Cursor and others)

npx skills add https://github.com/gamedev-skills/awesome-gamedev-agent-skills --skill steam-publish

Claude Code, by hand (all projects)

git clone --depth 1 https://github.com/gamedev-skills/awesome-gamedev-agent-skills.git /tmp/awesome-gamedev-agent-skills
mkdir -p ~/.claude/skills
cp -R /tmp/awesome-gamedev-agent-skills/skills/workflows/steam-publish ~/.claude/skills/steam-publish

For one project only, copy the folder into .claude/skills/ in that project instead. The agent picks it up when a task matches its description.

What it costs your context

Agent Skills load in three steps. Tokens counted with the o200k tokenizer; your model's count will differ a little.

WhenWhat loadsCost
Every sessionName and description71 tok
When the agent uses itThe SKILL.md instructions2,678 tok
Only if opened2 bundled files (52 KB)varies

Until it is used, steam-publish costs about 19× less than the median MCP server we measured (1,363 tokens on every turn). Installing all 75 skills from gamedev-skills/awesome-gamedev-agent-skills would load 6,712 tokens of descriptions. Skills vs MCP study

Checks

  • Ships scripts the agent can run. Read them before installing.

Checked 2026-10-22 · method

What's inside

The headings of its SKILL.md. Read the full file on GitHub.

  • Steam Publish (Steamworks + SteamPipe)
  • When to use
  • Prerequisites (do these once, in order)
  • Core workflow
  • Patterns
  • 1. SteamPipe ContentBuilder layout (Steamworks SDK)
  • 2. Minimal app build script — appbuild1000.vdf
  • 3. Check the build scripts before uploading (read-only, no login)
  • 4. Upload the build (Windows; substitute the platform builder elsewhere)
  • 5. Iterate safely with a preview build (uploads nothing)
  • Pitfalls
  • References
  • Related skills

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