Agent Skill
Motion Design skill
motion-designLottieFiles/motion-design-skillskills/motion-design/SKILL.md
Applies motion design principles to create emotionally-driven, technically sound animations and transitions. Provides timing, easing, choreography, and Disney animation principles adapted for UI. Use when creating animations, transitions, micro-interactions, loading states, page transitions, scroll-triggered effects, or any motion work. Works with CSS, Framer Motion, GSAP, Lottie, Spring, or any animation system.
always on
81 tokname + description
once used
3,254 tokSKILL.md body
bundled files
1643 KB
repo stars
2.4kGitHub
Install the Motion Design skill
Skills CLI (Claude Code, Codex, Cursor and others)
npx skills add https://github.com/LottieFiles/motion-design-skill --skill motion-design
Claude Code, by hand (all projects)
git clone --depth 1 https://github.com/LottieFiles/motion-design-skill.git /tmp/motion-design-skill mkdir -p ~/.claude/skills cp -R /tmp/motion-design-skill/skills/motion-design ~/.claude/skills/motion-design
For one project only, copy the folder into .claude/skills/ in that project instead. The agent picks it up when a task matches its description.
What it costs your context
Agent Skills load in three steps. Tokens counted with the o200k tokenizer; your model's count will differ a little.
| When | What loads | Cost |
|---|---|---|
| Every session | Name and description | 81 tok |
| When the agent uses it | The SKILL.md instructions | 3,254 tok |
| Only if opened | 16 bundled files (43 KB) | varies |
Until it is used, motion-design costs about 17× less than the median MCP server we measured (1,363 tokens on every turn). Skills vs MCP study
Checks
Our checks found nothing to flag: it follows the Agent Skills specification's naming and size guidelines and doesn't pipe downloads into a shell.
Checked 2026-10-22 · method
What's inside
The headings of its SKILL.md. Read the full file on GitHub.
- Motion Design Skill
- When to Apply
- Quick Reference: 8-Step Checklist
- Three Pillars (CRITICAL)
- Motion Personality
- Property Selection
- Duration Table
- Easing Selection
- Common Patterns
- Button Press (Playful)
- Card Entrance (Premium)
- Success State (Playful)
- Error Shake (Corporate)
- Choreography Essentials
- Emotion-to-Motion Map
- Weight Classification
- Quality Rules
- CRITICAL — never break
- HIGH — strongly follow
- Troubleshooting Quick Reference
- File Reference