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Agent Skill

Hyperplan skill

hyperplancode-yeongyu/oh-my-openagentpackages/omo-senpi/skills/hyperplan/SKILL.md

Adversarial multi-agent planning: a hostile team cross-critiques a plan before it is formalized. Use when planning needs maximum rigor or the user asks for a hyperplan / adversarial or cross-critique plan.

70k

always on

49 tokname + description

once used

5,989 tokSKILL.md body

bundled files

0

repo stars

70kGitHub

Install the Hyperplan skill

Skills CLI (Claude Code, Codex, Cursor and others)

npx skills add https://github.com/code-yeongyu/oh-my-openagent --skill hyperplan

Claude Code, by hand (all projects)

git clone --depth 1 https://github.com/code-yeongyu/oh-my-openagent.git /tmp/oh-my-openagent
mkdir -p ~/.claude/skills
cp -R /tmp/oh-my-openagent/packages/omo-senpi/skills/hyperplan ~/.claude/skills/hyperplan

For one project only, copy the folder into .claude/skills/ in that project instead. The agent picks it up when a task matches its description.

What it costs your context

Agent Skills load in three steps. Tokens counted with the o200k tokenizer; your model's count will differ a little.

WhenWhat loadsCost
Every sessionName and description49 tok
When the agent uses itThe SKILL.md instructions5,989 tok
Only if openedNo bundled files—

Until it is used, hyperplan costs about 28× less than the median MCP server we measured (1,362 tokens on every turn). Installing all 60 skills from code-yeongyu/oh-my-openagent would load 5,128 tokens of descriptions. Skills vs MCP study

Checks

  • The instructions are over 5,000 tokens, the Agent Skills specification's guideline for SKILL.md.

Checked 2026-10-22 · method

What's inside

The headings of its SKILL.md. Read the full file on GitHub.

  • HYPERPLAN — Adversarial Multi-Agent Planning
  • WHAT THIS IS
  • HOW THIS MAPS TO omo-senpi
  • HARD PRECONDITIONS
  • THE 5 ADVERSARIAL MEMBERS — RnR & CHARACTERISTICS
  • CATEGORY CHARACTERISTICS REFERENCE
  • MEMBER 1: skeptic (category: unspecified-low)
  • MEMBER 2: validator (category: unspecified-high)
  • MEMBER 3: researcher (category: deep-low)
  • MEMBER 4: architect (category: ultrabrain)
  • MEMBER 5: creative (category: artistry)
  • EXECUTION WORKFLOW
  • Phase 0: Acknowledge and capture the request
  • Phase 1: Spawn the adversarial team
  • Phase 2: Round 1 — Independent analysis
  • Phase 3: Round 2 — Cross-attack
  • Phase 4: Round 3 — Defense and refinement
  • Phase 5: Insight distillation (the Lead's job — YOU)
  • Phase 6: MANDATORY planner handoff
  • Phase 7: Cleanup
  • ANTI-PATTERNS — DO NOT DO THESE
  • NOTES FOR THE LEAD (YOU)

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  3. codex-qacode-yeongyu/oh-my-openagent

    QA the omo Codex Light edition (lazycodex / packages/omo-codex) itself, in strict isolation so ONLY our plugin is exercised, never the user's real ~/.codex. The first-party method drives the real `codex app-server` against an isolated CODEX_HOME plus a LOCAL mock model (no real API call), and proves a plugin hook fired by asserting hook/started + hook/completed notifications. Also: isolated install verification, per-component hook probes, a tmux TUI smoke, and runtime log observation (RUST_LOG / logs SQLite / /debug-config). Ships tested helper scripts each with a --self-test. Use whenever someone changes anything under packages/omo-codex or wants to QA, smoke-test, verify, or debug the Codex plugin, its hooks/components, the installer/config.toml, the app-server flow, or the Codex TUI. Triggers: codex qa, qa codex, codex-qa, test codex plugin, verify codex hook, codex app-server, lazycodex qa, isolated CODEX_HOME, prove codex hook fired, codex tui test.

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