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mcp/skillhub

Cities2 MCP Server

by mayor-modderio.github.mayor-modder/cities2-mcpv0.4.0

Cities: Skylines II wiki, encyclopedia, and mod workflow tools for AI agents.

9Pythonstdioofficial registry

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Active22d ago

Install Cities2 MCP server

Install in Claude Code

claude mcp add cities2 -- uvx cities2-mcp

Configuration

VariableRequiredSecretDescription
CITIES2_MODS_DIR——Optional path to the Cities: Skylines II Mods directory.
CITIES2_GAME_DIR——Optional path to the Cities: Skylines II install directory when auto-detection cannot find the game.
CITIES2_LOCALE_COK——Optional path to Locale.cok when the in-game encyclopedia file should be selected directly.

Freshness

Active — last maintenance signal 22d ago. The newest of the signals below sets the band.

  1. Last commit (default branch)

    2026-09-18 · 22d ago · GitHub

  2. Latest release

    2026-09-18 · 22d ago · GitHub · v0.4.0

  3. Package published

    no data · npm/PyPI

  4. Registry entry updated

    2026-09-18 · 22d ago · official registry · v0.4.0

FAQ

›How do I install the Cities2 MCP server in Claude Code?

Run: claude mcp add cities2 -- uvx cities2-mcp. For Cursor, VS Code, Claude Desktop and Windsurf, use the install tabs above.

›Does Cities2 require an API key?

No required environment variables are declared in its published metadata.

›Can I use Cities2 as a remote (hosted) MCP server?

No hosted endpoint is published; it runs locally over stdio.

›Is Cities2 in the official MCP registry?

Yes, as io.github.mayor-modder/cities2-mcp.

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